b{^ĝcmd̋Lq͓ɂ܂B
RsyłA߰őBIȂ݂łB

;----------------------------------------------------

[Statedef -2]

;AhoVOK[h
[State -2]
type = Helper    ;ްޒ݉߰o
trigger1 = numhelper(20011) = 0
trigger1 = command = "b"
trigger1 = stateno = 150 || stateno = 151 || stateno = 152 || stateno = 153
stateno = 20011
id = 20011
pos = 0,0
postype = p1
ownpal = 1
keyctrl = 0
size.ground.back = 16
size.ground.front = 16
size.air.back = 16
size.air.front = 16
size.height = 500
persistent = 0
ignorehitpause = 1

[State -2]
type = Explod
trigger1 = numhelper(20011) = 1
trigger1 = numexplod(20011) = 0
anim = 20011
id = 20011
postype = p1
pos = 30,-70
random = 0,20
sprpriority = 5
bindtime = -1
ownpal = 0
removeongethit = 1

;
;AhoVOK[h
[Statedef 20011]
type = A
movetype= I
physics = N
anim = 20012;󔒂ŉ肾
ctrl = 0
velset = 10.5,0

[State 20011];Ȃ
type = PlaySnd
trigger1 = time = 0
value = 10,11
channel = 0

[State 20011];AhoVOK[h
type = PlaySnd
trigger1 = time = 0
value = 2,8

[State 20011]
type = PlayerPush
trigger1 = 1
value = 1

[State 20011]
type = NotHitBy
trigger1 = 1
value = SCA
time = 1

[State 20011]
type = DestroySelf
trigger1 = time = 15
trigger2 = parent,alive = 0
